CS702 Game Guide
de Ivo van der Marel
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Acerca del libro
This course teaches students the theoretical foundations of programming and general computer science. Students will be working with Java, actively applying class knowledge through coding diverse computer algorithms that utilizes concepts such as control-flow, loops, sorting, and arrays. Following the completing of this course, students can confidently project various real-world problems into mathematical models and gain a deeper insight into computer science and theoretical programming concepts.
Sitio web del autor
Características y detalles
- Categoría principal: Educación
- Categorías adicionales Informática e Internet, Libros para niños
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Características: 20×25 cm
N.º de páginas: 66 -
ISBN
- Tapa blanda: 9780464255994
- Fecha de publicación: ago. 27, 2019
- Idioma English
- Palabras clave Computer Science, Java, Education, Kids, Coding
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Acerca del creador
Under the GUI (UTG) Academy is learning academy focusing on STEM programs for Grades 1 – 12 students. We aspire to create an environment that inspires kids to innovate, think critically, and create with technologies on the fringe of our hi-tech culture.