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Grand Theft Samo documents COLL.EO’s eponymous 2014 project comprising an artistic mod, a series of in-game performances, a set of videos (machinima), a collection of screengrabs and digital prints. The second of a series of interventions in Grand Theft Auto IV by COLL.EO that also includes Grand Theft Vito (2013), Following Bit (2013), and Arthur Rimbaud in Liberty City (2015), Grand Theft Samo puts the player in the streets of a fictional New York under the guise of a virtual Jean-Michel Basquiat. Additionally, COLL.EO has faithfully reproduced several SAMO's graffiti and embedded them on the walls of Liberty City, replacing the existing ones. The book includes a gallery of SAMO's graffiti, never seen before images from SAMO IS DEAD, a machinima created by COLL.EO, a critical essay by Morgan Rachel Levy, and an introduction by the artists.
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Características y detalles
- Categoría principal: Libros de arte y fotografía
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Características: Cuadrado pequeño, 18×18 cm
N.º de páginas: 118 -
ISBN
- Tapa blanda: 9781320451512
- Fecha de publicación: ago. 23, 2015
- Idioma English
- Palabras clave game art, photography, video games, machinima, matteo bittanti, colleen flaherty, contemporary art
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Acerca del creador
CONCRETE PRESS
San Francisco & Milan
CONCRETE PRESS is a an independent publishing house located in San Francisco, California and Milan, Italy. We produce, publish, and disseminate books on art, media, and culture. Launched by Matteo Bittanti in collaboration with RANDOM PARTS featuring Colleen Flaherty and Juan Carlos Quintana, CONCRETE PRESS creates limited editions books that are always on demand.